Announcing the Digital Lust Google+ Giveaway!

Greetings, internets!

I’m very happy to announce that shortly after my post this morning about Google+, my invite was finally accepted and I am now on Google+! Of course, this means that I can start inviting people, and I’m prepared to do just that!

Beginning now and running until next Friday, July 15, 2011, I will send out a maximum of 15 invites per day! To be eligible, you must simply post a comment on any of the content posted on Digital Lust. Comments must have some kind of response to the topic at hand. Just asking for an invite will not be accepted!. Be sure to include your email address in the post, too. At the end of the day, I will review comments and select who will win that day’s invites. I will also soon announce a second giveaway that will be based on my Twitter account, so be sure to follow @DigiLust for more information on that giveaway.

Google+ is looking to be a very promising social experiment, and I’m looking forward to being able to share that experiment with you! Be sure to come back and join the conversation!

Official Rules
1. Only one entry per email address, per day.
2. To be eligible, participant must post a comment on a Digital Lust post, of at least 50 words, relating to the topic discussed in the post.
3. Participant must include email address (must be a Gmail account) in their post.
4. Winners will be announced on Digital Lust nightly, and invites will immediately be sent. Please allow up to 72 hours for invite to arrive, as Google does not send them immediately. Receipt of invite does not guarantee immediate entrance to Google+ service.
5. All winning participants will be excluded from future daily Google+ Giveaway drawings.

App Attack!: Tap Tap Radiation (iPad)


Tap Tap Radiation is a game that came out back in April on the iPad. The game was created by Tapulous, the same developer that brought you the immensely popular Tap Tap Revenge on both iPhone and Android, and aimed to give iPad users a new, unique twist on the music genre game.

The general concept of the game is very similar to Tap Tap Revenge, which takes it’s cue from Guitar Hero and Rock Band. You have three “buttons” on the board. As a note hits the inside of the button, you push it, and earn points. The difference between Tap Tap Revenge and Tap Tap Radiation, however, is the placement of the buttons. In Revenge, the buttons are all at the bottom of the screen with a very organized “line” of notes flowing down the board. With Radiation, the buttons are in the middle of the screen, floating in space with no clear view of what notes will hit what button. The concept seems pretty cool, but the execution gets awfully confusing.

The new interface for Tap Tap Radiation. Looks cool, gets confusing.

To try the game, I played one of my favorite songs of the moment: Party Rock Anthem by LMFAO. On easy, I found it to be alright. As soon as I stepped up to medium, however, I found myself to be lost as to where each note was going. The buttons, as a mentioned before, are floating in space. They move. The notes come from above and sometimes, from the sides. It can become absolutely confusing as go what is going where. It’s a lot harder to get a 8x multiplier in this game, and even harder than that to get a 16x (I have yet to do that at all).

The concept is all well and good…and then the notes start coming from the sides!

Once you get used to the controls (if you even have the patience for it), the game is kinda fun. I don’t even think I personally want to attempt anything on hard, but that’s just me. You’ll want to download more songs, right? Well, good luck with that one. The store in this game has not been updated in quite some time. I first downloaded Radiation back in May, and booted it up for the first time in about a month today for this review, and there was nothing new available in the store. This is incredibly disappointing, as it does get kind of addicting, and I do want to try more.

The Radiation Store has not been updated since I originally downloaded the app.

Overall, Tap Tap Radiation is a clever concept. It is a great evolution of the music game, and although the execution may be confusing and frustrating at times, it still has the potential. With the lack of support from Tapulous, however, you may want to pass on this one until they can get more content online.

Google+: Social Media Takeover?

The big talk in the digital world this past week has revolved around Google and their new social media experiment, “Google+”. The service launched in a very limited testing period last week, and now, everybody wants in.

And unfortunately for everyone–it isn’t easy to get in. Take it from me, I’ve been trying very hard to do so, in order to provide a proper rundown here on Digital Lust (I have now gotten a hold of an invite, I’m just not allowed in yet). The launch and demand for this new service is very, very reminiscent of the demand of when Gmail first launched back in the summer of 2004. This was right around the time that Digital Lust originally launched, and I was able to grab an invite and get a good rundown pretty quickly. I hoping for the same with this project, but not holding my breath.

Back on track! Social media has become a prominent way for friends and family to communicate with one another. Myspace was the start of the new social media trend, with Facebook and Twitter becoming the most popular today. With all of the demand that Google is receiving over Google+, are they perhaps posing to dominate one or both of the leading social sites?

Google launched it’s new social media experiment, Google+, in limited beta last week.

Let’s take a look at the entire concept of Google+. At first sight, it will remind you more of Facebook than Twitter. Photo tagging is there. Video posting is there. Status updates and story sharing are all there. What makes Google+ different from Facebook is the ability to choose who you share your content with. Google+ allows you to place your friends into different “circles.”. You can share different stories with different circles. It’s a really unique feature that works! With Facebook, you post a story on your wall, and everyone can see it, including people who may not necessarily care about it. With this feature, you can share stories based on common interest. I’m definitely looking forward to playing with that feature.

Google+ also has a feature called “Hangouts.”. This is a video chatting service, similar to that found on Skype or Google Talk. This is something that Facebook does not have as of now (rumors have it that Facebook’s big announcement this Wednesday will be a video chat service in a partnership with Skype). As video chatting is becoming more and more widespread and more prominent, this feature will show as one of Google+’s greatest.

This entire project reminds me of Google Wave, a project that Google launched in a beta status back in 2009. Google Wave allowed you to start a new “wave,” which was essentially just a conversation between you and whomever you invited. You could share notes, videos, do polls, and all sorts of other fun. Google Wave was intended to be an evolution of the email concept, but unfortunately, never caught on, and was discontinued. I was one of the lucky ones who got to beta test Wave, and I absolutely loved it. If Google+ is anything like Wave was, I think we’re all in for some surprises.

With all of the new features that Google is planning to implement into your social media experience with Google+, I think it’s very possible we could see some shuffling of the social media empire. Will it dethrone Facebook as the leader in social media? Likely not. But the feature-limited Twitter? We’ll have to wait and see. For now, I’m going to keep trying to get in, because I’m excited to start playing with it. Once I do get in, I’ll be announcing a new online giveaway for invites, so stay tuned for that!