August 9, 2011 1 Comment
In this App Attack, we’re going to look at what could quickly become your new addiction–it’s Switch, and it’s one hell of a mobile game. In a world of Angry Birds and Tap Tap Revenge, does this one stack up? Read on!
The concept of Switch is very familiar–it feels kinda like Tap Tap Revenge, or an old PS2 game that I used to play called Frequency. You control a little plane, flying around a set of four “tracks.”. You’ll have to switch tracks whenever something comes in your way, and as the action progresses, and as the game moves faster, you’ll find that you have to be very quick with your fingers to be able to successfully move forward.
To control your plane, all you have to do is tap the left or right side of the screen to move to the next track. Sometimes, you’ll find yourself moving very quickly from one side of the game board to the other. Along the way, you’ll have to dodge walls and other planes moving across the different tracks. There are invincibility power ups along the way to help during those faster segments of the track. The goal here is to go the farthest you can without crashing. It’s catchy, fun, and you’ll continuously find yourself wanting to play more.
Graphically, this game looks very sharp. The game board consists of four yellow and orange “tracks” in space. The colors are bright, vibrant, and easy to look at. I feel like it’s the perfect color scheme for this kind of environment. It’s very easy to see obstacles that may come in your way, and that makes it even more fun. As the action gets faster, I did notice a little bit of slowdown, and depending on your phone, you may see an equal or greater amount of that lag (this review was completed with my Evo 3D, which is a dual-core phone…the fact that I got lag scares me for single-core phones).
The audio track in the game is pretty awesome as well. It consists of just one techno track, but as the action gets faster, it speeds up and changes the beat ever so slightly to keep it fresh. It really does the game justice, and fits in nicely with the visual beauty of the game.
Aside from the occasional lag or force close, the only other problem that I have with the game is the ad-support. This is something that I’ve been preaching for a while now, but Android developers really need to get on their game and offer more paid versions of games, so that people who don’t want their game experience interrupted don’t have to. The ad sits at the bottom of the screen (if your data connection is on), and just sits there while you’re playing. It really detracts from the otherwise-perfect look of the playing field.
I really like this game. It currently only supports one track mode, but it randomizes where your obstacles will be. Down the road, it would be really cool to see some different colored atmospheres, with different challenges to overcome. This game is addicting, I can’t deny that. You can pick it up from the Android Market for free.