August 7, 2011 1 Comment
The hit iOS game Slice It has finally made it to Android. The game became an instant success on iOS when it launched last year, and developer Com2Us has brought the same experience to the Android Market. Does this version live up to the superior iOS version?
To throw a spoiler out right away–no. Don’t get me wrong, the game is just as addicting and fun as ever, but there are several issues with the Android version that leave a lot to be desired. The game has a couple of flaws, however, that really downgrade the experience from something that could have been much better.
The basic premise of Slice It is pretty self-explanatory. You have a shape drawn onto the screen. You then have to slice the object into equal portions. As you progress through the different levels, you will notice that you have to create more and more equal pieces, and it gets progressively harder and harder. This is a great thing, and also not so great too, due to the smaller sizes of some Android hardware. But more on that in a minute.
The game is absolutely addicting, as I mentioned above. Failing a level just makes you want to keep on trying until you get it right. It is easy to pass each level, but only your accuracy in creating each equal slice will enable you to get a 5 star rating on each one. It can get very difficult, even on some of the easiest levels, and that, again, is due to the smaller sizes of some Android hardware.
As I mentioned above, the size of most Android hardware is going to make this game extremely difficult at times. Even on my 4.3″ Evo 3D, I was having a hard time with accuracy, which often leads to failed levels and poor scores. I feel like this is much easier to play on a tablet device (which, I have the iPad version and like it much better). In order to achieve perfect accuracy in each level, you’re really going to have to be extremely careful, and on the smaller screens, it’s not going to be easy.
There is one major flaw that makes me not want to play the Android version of this game over yhe iOS game. This version is ad-supported. Big time. There are ads everywhere, in between levels, at the bottom of your screen, sometimes as you’re playing a level. The ads are frustrating, and there is no excuse to the amount of them. This is something that has become a pretty big problem with Android games (Angry Birds and Words with Friends are other great examples), and hopefully developers will start to realize that people will actually pay for these games. In contrast, the iOS version is only $0.99. Very worth the price.
Overall, the game is good, but also extremely annoying thanks to the ad-supported mess that comes with it. For $0.99 in the iOS App Store, I feel like you’ll get much more and be able to enjoy the game. If you don’t mind the ads, the game is available for free in the Android Market.